模拟人生4 技能修改命令使用教程

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第一个部分是技能修改的指令

  需要先使用 TestingCheats true

指令格式如下:

  stats.set_skill_level <skilltype> 1-10

将"烹饪"设定成等级9​​的范例:

  stats.set_skill_level Major_HomestyleCooking 9

技能作弊码如下:

  Major_Fishing 钓鱼

  Major_Mischief 恶作剧

  Major_Guitar 吉他

  Major_Reaping 收割

  Major_Programming 程式设计

  Major_Gardening 园艺

  Major_GourmetCooking 米其林烹饪

  Major_Comedy 喜剧

  Major_Charisma 魅力

  Major_Writing 写作

  Major_VideoGaming 电玩游戏

  Major_Violin 小提琴

  Major_RocketScience 火箭科学

  Major_Painting 绘画

  Major_Piano 钢琴

  Major_Logic 逻辑

  Major_Handiness 灵巧

  Major_HomestyleCooking 烹饪

  Major_Bartending 调酒

  Skill_Fitness 健身

  Skill_Child_Social 社交(儿童)

  Skill_Child_Motor 运动(儿童)

  Skill_Child_Creativity 创意(儿童)

  Skill_Child_Mental 心智(儿童)

注意事项:

  1. 烹饪分两种,一种是一般"家庭烹饪"(Homestyle),一种是"米其林烹饪"(Gourmet)

  2. Reaping 技能目前看起来无效,似乎也不是指园艺的收成。猜测可能是游戏内有方法可以成为死神,有需要的可以自己做测试看看...

第二个部分是延伸的作弊码

  有些测试过有效,有些无效,我就不一一翻译了,有兴趣的玩家可以试试看。

一般玩家最关注的指令大概是这一个:

  aspirations*plete_cu​​rrent_milestone 完成现阶段的抱负

你也许也需要启用以下指令:

  AutomationTestingCheats true

已测试成功的指令:

  death.toggle [true|false]

  fire.toggle [true|false] appears to work. Will not extinguish existing fires.

  sims.modify_in_cas

  sims.Spawn - spawns sim and adds them to your household.

  sims.spawnsimple spawns sim without adding to household.

  stats.fill_commodities_household

  stats.disable_all_commodities | stats.enable_all_commodities

  sims.remove_all_buffs - Removes all moodlets

  sims.get_sim_id_by_name - gets simID, may be good for other commands.

  money <amount> - sets money to exact amount.

  sims.modify_funds <(-)amount> - adds or subtracts from funds.

  sims.hard_reset = forces user to default position.

  autonomy*_queue - prints to console but doesn't seem to show anything useful.

  aspirations*plete_cu​​rrent_milestone

  debug.enable_woohoo [true|false]

  debug.enable_wedding [true|false]

  autonomy.ambient [on|off] / walkby.toggle

  autonomy.household [on|off]

  objects*nsumables_infinite_toggle [true|false] - This makes all consumables have infinite quantities (ie cake that never ends.)

  cas.fulleditmode [true|false] (already known but in case someone didn't know)

不确定的指令(没时间测试):

  tutorial.deactivate_tutorial_tip

  fire.kill - might kill the sim or put fire out.

  fire.singe_sim - probably adds negative moddlet or kills sim

  pregnancy.clear - cancel a pregnancy?

  pregnancy.seed

  pregnancy.roll

  households.toggle_bill_notifications

  households*pay_bills

  households.fill_visible_commodities_world

  crafting.shorten_phases [on|off] doesn't appear to work.

  venues.set_venue Should be able to set a lot to public using this. I'll check into it.

  ui​​.toggle_silence_phone

  ui​​.dialog*_respond

  service_npc.toggle_auto_scheduled_services

  relationship.create not sure of parameters for these.

  relationship.destroy

  relationship.introduce_all_sims

  debug_outcome_style success|fail|alternate|off - might force either conversation responses or job situations to always have a certain outcome.

  environment_score.disable/enable - disables environment moodlet effects?

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